Sunday, April 14, 2024

CGBOOST Academy – Blender 2.8 Launch Pad

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Adetunji Matthew
Adetunji Matthewhttp://www.aidthestudent.com
I’m Adetunji Matthew, an Economist, Social Media Manager, software Developer/Marketer Sales Consultant, and Ecompreneur. I’m popularly known as “Matt” As an artist and designer, I aim to create something brilliant daily. Eager to learn more, I use my free time to get better at w hat interests me, whether it's researching, teaching, or even something entirely new.
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CGBOOST Academy – Blender 2.8 Launch Pad Download For Free

CGBOOST Academy – Blender 2.8 Launch Pad
FREE Download – Mega Link
Creator – Zacharias Reinhardt
Blender Foundation Certified Trainer

Sales Price: $59

Blender 2.8 Launch Pad
Kickstart your Journey as 3D Artist

Blender
CGBOOST Academy – Blender 2.8 Launch Pad 2

You want to become a 3D artist but you don’t know where to start?

This video course is for you.

Everything you need to get started in ONE place.
This course will teach you everything that is important to start your journey as 3D artist. All the crucial fundamental principles, tools, settings and workflows are explained and you will learn a full pipeline to create simple yet beautiful 3D animations, step by step and easy to understand. No need for gathering online videos from different sources to get started.

Suitable for absolute beginners.
You don’t know anything about 3D or Blender yet or you just started out? No problem. This course will take you by the hand right from the start and will guides you through the dense 3D jungle. If you have some experience already, this course will help you to fill in the missing gaps and smoothly enter the new and exciting land of Blender 2.8.

Thorough structured.
A whooping amount of 15 hrs of content awaits you. To make this easy to chew, we split the course into 15 chapters and ~200 short videos, mostly between 2 and 10 minutes long.

High quality.
All videos are in Full HD 1080p / MP4 format with English audio and captions. The course is available for streaming and download, including all important project files.

Course Content

Chapter 1 – 3
User Interface, Navigation, working with 3D Objects and more

49 tutorials | ~3:40 hrs running time

Get to know Blender 2.8. In the first three chapters you will learn how the new complete revised user interface of Blender 2.8 works, how to navigate, how to work with objects in 3D space and much more. These chapters are especially important to get the hang of Blender 2.8 and make the following chapters more enjoyable.

To make this part not too boring, we are doing some small exercises in between, to consolidate what you have learned.

Chapter 4 & 5
Modeling Fundamentals and Exersice

64 tutorials | ~5:05 hrs running time

Hands on guide to modeling. In the fourth chapter you will learn all the important modeling fundamentals, like workflows, tools and how to solve certain modeling problems.

In the fifth chapter we will practice modeling by creating a car and environment assets, step by step.

Chapter 6 & 7
Shading Fundamentals and Exercise

12 tutorials | ~1:20 hrs running time

The 3d world full of color. In the sixth chapter you will learn all the important fundamentals on how to work with materials in Blender 2.8 (this is called “Shading”). We also take a look into the new “Look Dev Viewport Shading”, which allows us to quickly view the 3D scene in different lighting conditions and see all the changes on the materials in real time

In the seventh chapter we will practice shading by colorizing all assets which were modeled in the previous chapters.

Please note: To keep the content beginner friendly, we won’t cover UV mapping and texturing in this chapter. These topics are planned to be added in the future, as a bonus chapter.

Chapter 8 & 9
Particle Simulation and World Creation

11 tutorials | ~1:10 hrs running time

3D world creation made easy. In the eighth chapter you will learn all important fundamentals on how to use the particle simulation, to create moving particles like rain or quickly grow a big forest.

In the ninth chapter we will use these techniques to assemble all previously created assets into a big desert scene.

Chapter 10 & 11
Lighting Fundamentals and Exercise

13 tutorials | ~1:05 hrs running time

Turn on the lights. In the tenth chapter you will learn all the important fundamentals on how to work with lights in Blender 2.8. We take a look at different light types, important settings, how to use the background to light up your scene and how to work with indirect and volumetric lighting.

In the eleventh chapter we will practice lighting by adding light to the 3D scene created in the previous chapters and in this way generating a beautiful mood.

Chapter 12 & 13
Animation Fundamentals and Exercise

20 tutorials | ~1:50 hrs running time

Bring it to life. In the twelfth chapter you will learn all important fundamentals on how to animate 3D objects, properties and shapes. We take a look at the different editors for animation, keyframe interpolations and animation modifiers.

In the thirteenth chapter we will bring the 3D scene to life which was created in the previous chapters. We will animate the flying car, different camera shots and crashing the car into a rock.

Chapter 14 & 15
Rendering Fundamentals and Exercise

16 tutorials | ~1:05 hrs running time

Put it out. In the fourteenth chapter you will learn all the fundamentals on how to render and output still images. We will learn more about the render and output settings, and we take a deep look into the new realtime render engine called EEVEE. Besides that, we will also have a quick look at the Cycles render engine for creating high quality renders and the Workbench render engine for creating technical images.

In the fifteenth and last chapter we will render out the final animation and convert it into a video which you can watch outside of Blender and share online with your friends and followers.

The animation you can see below is the final result of this course.

Your Instructor

Zacharias Reinhardt
Blender Foundation Certified Trainer

Getting started into the world of Blender and 3D, can be really frustrating and overwhelming. I know exactly how that feels. When I started with Blender and 3D 15 years ago (in 2004), I had no one explaining to me how all of this works, I had no YouTube tutorials and basically no internet (it was very slow).

I had to figure out many things on my own which was sometimes really painful and took me a long time. But this doesn’t stop me from pursuing my dreams and eventually becoming a freelance 3D artist and coach, making my living with Blender, 3D art and education.

Although it was worth all the trouble in the end, now looking back to my beginnings, I wished I had someone taking me by the hand and guiding me, to understand where to start, how to overcome certain pain points and how to create beautiful 3D art.

In my experience working on client projects as a freelance 3D artist and teaching Blender to companies, freelancers, and individuals for the past 7+ years, I’ve identified typical pain points, that can make your journey unnecessarily hard, when learning Blender.

That’s why I carefully crafted the Blender 2.8 Launch Pad course, so you don’t have to go through the same troubles I had to go through, and make your start into the 3D world less painful and more fun.

Conclusion

I acquired this for a huge sum of $59 and am giving it to you guys for free not to encourage privacy but i know how hard the economy is on student. Please if you have the money to purchase it, Please do so by going to the sales page download link i’ll be giving below this post to encourage the writer.

CGBOOST Academy – Blender 2.8 Launch Pad Download For Free
Sales Price: $59
Mega FREE Download Link: CLICK HERE
Sales Page:
 CLICK HERE

If link is dead or was taken down, message me on messenger or email aidthestudent@gmail.com

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